Review for Haze on the PS3


haze ps3 game review

Well this is my first game review.

It’s on the game Haze for the PS3. As I have just started playing Metal Gear Solid 4 it will be slightly coloured by this. By the way MGS 4 review is next.

Haze has a great premise…hint this alludes to how i think of it.

The start of the game you are a mantel soldier part of the private army of the mantel corporation. The corporation gives their soldiers drugs so they like to kill and can be controlled this drug ….is supposed to… make you super human: run faster, hit harder, super heal, and see better (read enemies glow).

This sounds cool but in practice your sense of speed while moving does not seem boosted. Neither is the super strength helpful as it is hard for you to hit the enemies that are right in front of you. The healing, or tolerance to pain is not done well either. Yes you can take alot of bullets when you doped up but it doesn’t really register, you do get the now common red haze of damage, but it seems to be always there and you have no level of damage perception. They would have done better with a doped response like “yah baby give it too me’ or flares on the screen, or even surges of clarity when shot. Finally the super sight boils down to a high lighting off the bad guys which takes away from the graphics as all the enemies become big blobs of pinkish light. Fortunately or unfortunately this is only a small part of the begging of the game. Think about it, it is the premise of the game being in a haze of dope filled killing yet its not really impressed upon you. The best part of the first quarter of the game is when it starts to show you what really happening.

If you didn’t know I’m sorry but its not like they tried to keep it a secret.

You learn its all a lie and defect to the other side. The neat thing about this game is that here is where the play style changes. You go from lumbering tank, to agile guerrilla. You can: faint death, make dope bombs (so the enemies overdose), run faster–weird i thought that was what the dope was supposed to do– jump higher, and you get knifes for melee combat, which seem far cooler and easier to use then the doped up super strength.

So the game has a great premise and really gets close to almost hitting the mark.

The change up of the two kinds of play styles are cool. But the differences could have been more emphasized. The mantel dope fiends could have been a little more crazy and red necked. The guerrilla part more survivalist, out number out gunned. The story could have been better, emphasizing the evil of control and drugs.

As a fan of FPS i would say rent it and yes if press for time maybe skip it and hope for a copy or different version that’s better.